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Frameworks

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PGX
PGX
Frameworks

PGX Framework
Ecosystem

A modular, production-grade C++ framework architecture for Unreal Engine 5. One shared core, nine genre-specialized verticals.

Genre Specializations

Each vertical framework extends PGX Core with genre-specific systems, DataAssets, and Blueprint nodes.

Action Adventure

Coming Soon

Third-Person Action Systems

Combat, inventory, quests, character progression, NPC dialogue, and world exploration systems for action-adventure games.

8 Systems 15+ DataAssets ~60 BP Nodes
Save GameFlow Audio EventHandler Message Registry Construction

FPS Essentials

Coming Soon

First-Person Shooter Systems

Weapon systems, recoil mechanics, hit detection, multiplayer, loadouts, and kill tracking for competitive FPS games.

6 Systems 10+ DataAssets ~50 BP Nodes
Save GameFlow Audio EventHandler Message PSO

Horror Systems

Coming Soon

Horror Systems & Atmosphere

Adaptive tension, dynamic lighting, AI stalker, spatial sound design, sanity mechanics, and jump scare management.

6 Systems 10+ DataAssets ~40 BP Nodes
Save GameFlow Audio EventHandler Message Loading

Logic & Puzzles

Coming Soon

Physics-Based Puzzle Framework

Portal mechanics, mechanism chains, time manipulation, physics objects, level editor tools, and scoring systems.

6 Systems 10+ DataAssets ~35 BP Nodes
Save GameFlow LevelFlow EventHandler Construction

Stealth Mechanics

Coming Soon

Stealth & Detection Toolkit

Multi-sense detection, AI patrol routes, sound propagation, light and shadow mechanics, disguises, and security systems.

7 Systems 12+ DataAssets ~45 BP Nodes
Save GameFlow Audio EventHandler Message Registry

Tactical RPG

Coming Soon

Turn-Based Strategy Framework

Grid systems, unit management, AI opponents, campaign manager, skill trees, and multiplayer turn-based mechanics.

7 Systems 12+ DataAssets ~45 BP Nodes
Save GameFlow EventHandler Registry Construction

Quantum Gates

Coming Soon

Quantum Physics Mechanics

Superposition, entanglement, wave function collapse, quantum tunneling, observation mechanics, and time reversal.

5 Systems 8+ DataAssets ~30 BP Nodes
Save GameFlow EventHandler Message Registry

Archviz Suite

Coming Soon

Interactive Architectural Visualization

Real-time walkthroughs, material systems, lighting control, measurement tools, export and share, VR support.

6 Systems 8+ DataAssets ~40 BP Nodes
Save Audio LevelFlow Loading Construction

Dev Tools Suite

Coming Soon

Development & Debug Utilities

Git workflow manager, material library, asset pipeline, build orchestrator, convention enforcer, and team dashboard.

6 Tools Editor-Only Pipeline Utils
Construction Save Registry Message

Built on a Shared Foundation

Every vertical framework inherits from PGX Core — sharing its save system, audio engine, game flow state machine, message bus, and data registry. This means consistent APIs, zero duplication, and seamless interoperability between genre-specific systems. When Core evolves, every vertical benefits automatically.

PGX Core 9 Vertical Frameworks Your Game

Explore the Full Documentation

Architecture deep-dives, API references, code samples, and integration guides — all on the PGX Framework web.

Visit PGXFramework.dev

Newsletter

Mantente al dia con PGX

Recibe actualizaciones exclusivas sobre nuevos frameworks, modulos, articulos tecnicos y novedades de la academia directamente en tu correo.

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