Functional framework for interactive puzzles and logic systems in Unreal Engine
This module is oriented to developers who want to build games or experiences focused on logic, physics and modular interaction. It is designed for projects such as Portal, The Talos Principle or The Witness, where the player solves situations by combining elements of the environment, connections, pressure, sequences or physics.
View FrameworkProfessional basis
Robust C++ architecture exposed to Blueprints for scaling without redoing.
See TrainingReady subsystems
Saving, logs, audio, camera and shaders organized as reusable modules.
Open development
PRO and MASTER subscribers can follow the development step by step on video.
Subscribe !FAQ - Framework Logic & Physics Puzzles
Most frequent questions and answers
It is the base system on which this module is built. It provides the technical architecture, the input management, the decoupled communication system and the modular pattern necessary for the logical and physical elements to interact without depending directly on each other.
PGX Core is currently in functional beta version, and serves as a stable base for this and other frameworks. It already allows working with global events, data systems, interfaces and decoupled structures. The logic and physics module relies on it to manage all its components independently.
Customizable triggers, switches and pushbuttons.
Logic controlled gates and doors.
Connections between elements through interfaces or DataAssets.
Puzzles by pressure, by time or by sequence.
Physics components (boxes, balls, moving platforms).
Support for building combinatorial and chained puzzles.
Visual debug of logic signals.
Reusable and expandable node base by Blueprint or C++.
Yes, although with different levels of access depending on the plan:
Users of the PRO Plan or higher will have access to a private section for each frameworkwhere they will be able to:
Watch videos explaining the development in real time.
Access to detailed and evolving documentation.
Follow step by step the implementation process of each system.
Users of the Founder Plan (full annual subscription) will have in addition:
Early access to functional versions of the framework.
Possibility to test, experiment and use the versions in your own personal projects.
Access to complete repositories and downloadable materials.
This structure not only enables subscribers to learn from the inside, but also to directly connects training with actual technical developments of a complex product.
Because building something solid takes time.
During the first year, the frameworks will focus on:
Create a scalable and modular architecture.
Validate systems in multiple contexts.
Teach students how these systems are created.
From the second yearPGX Logic & Physics Puzzles and the other frameworks will begin to evolve to professional production standards: advanced optimization, proprietary tools, deep performance, stress testing and much more.
No problem. The academy's priority is do it right, not fast.
Any extension of the development of a framework will be treated as an opportunity to adding more training and technical content to the modulesalways benefiting the user.
Therefore, if the development of a system requires more time, the community will you will notice positivelywith continuous access to new features, videos and detailed documentation.
👉 Subscribe to the PRO, Master or Founder Plan and access the private areas with videos, documentation and technical developments in real time.
👉 Only the Founder and Master users (Annual) will have access to the repository and functional versions.
Do you want to be notified when we publish this framework?
Very soon we will publish all the official documentation about this framework, along with its public page, the detailed roadmap and the development explanatory videos. If you want to know as soon as we launch it, subscribe here and we will notify you directly by email.