Stealth & Detection Toolkit
Multi-sense AI detection, patrol systems, sound propagation, and shadow mechanics. Everything needed for stealth-action and immersive sim gameplay.
This framework is currently in the design and prototyping phase. The systems, features, and technical specifications shown below represent the planned architecture. Follow our progress on the PGX Framework web for updates.
Multi-sense AI with sight cones, hearing radius, and peripheral awareness. Graduated detection with alert escalation.
Waypoint-based patrols with randomization, schedule awareness, and dynamic rerouting on alert state changes.
Surface-aware footsteps, distraction mechanics, and wall occlusion. Sound travels realistically through environments.
Dynamic visibility calculation, shadow hiding, light destruction, and darkness zones for stealth gameplay.
Outfit-based access levels, suspicion meters, and identity verification. Social stealth with NPC awareness.
Cameras, laser grids, alarms, locked doors, and hackable terminals. Layered security with bypass options.
This framework leverages the following PGX Core subsystems:
MGS and Hitman-style games with multi-approach level design, disguises, and creative takedowns.
Deus Ex-style games combining stealth, combat, hacking, and social options in interconnected levels.
Spy thrillers with surveillance, infiltration, gadgets, and social deception mechanics.